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Fight Night: Round 4

Fight Night: Round 4

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From: Electronic Arts
Category: Video Games
Department: Electronics

List Price: $19.99
Buy New: $16.39
as of 9/4/2010 07:51 CDT details
You Save: $3.60 (18%)

Qty 1 In Stock


New (28) Used (33) from $10.24

Seller: play-n-game
Rating: 3.5 out of 5 stars 118 reviews
Sales Rank: 452

Format: CD
Platform: PlayStation 3
Genre: boxing_games
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Discs: 1
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: PlayStation 3
Shipping Weight (lbs): 0.3
Dimensions (in): 5.8 x 6.7 x 0.6
1080i Support
1080p Support
16:9 Support
480p Support
720p Support
Dolby Digital
Downloadable Content
Voice Support

MPN: 15445
Model: 014633154450
UPC: 014633154450
EAN: 0014633154450
ASIN: B00198AZ98

Publication Date: June 2009
Availability: Usually ships in 1-2 business days

Features:
  • New 'Legacy Mode' that allows players to grow the career of fighters from their amateur days to the top of the professional ranks.
  • All-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement.
  • An updated heads-up display (HUD) that adds blocking functionality to the existing health and stamina status meters on screen.
  • Realistic boxing styles based on fighters like Ali, Tyson, Frasier, Foreman that allows players to step into the ring and emulate the move of the greats of the Sweet Science.
  • 2-person multiplayer functionality both locally and on PSN, and PlayStation trophies online.

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Product Description
PS3 Fight Night Round 4

Amazon.com Product Description
EA SPORTS Fight Night Round 4 is truly the return of the champ. Building off Fight Night Round 3, one of the best-selling and most critically acclaimed games to come out at the onset of the PlayStation 3 hardware launch, Fight Night Round 4 promises to be equally as groundbreaking and revolutionary. With an all new physics based fighting engine, new physics driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever, including the return of the legendary Iron Mike Tyson, EA SPORTS Fight Night Round 4 takes video game boxing and fighting to an entirely new level.

'Fight Night Round 4' game logo
Ali hitting Joe Frazier with a straight right 'Fight Night Round 4'
Rivalries both old and new.
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James Toney hitting Eddie Chambers in 'Fight Night Round 4'
Fighters from different eras & weight classes.
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Mike Tyson taking a punch to the head from Ali in 'Fight Night Round 4'
Improved damage system.
View larger.
Tyson trying to block an Ali jab in 'Fight Night Round 4'
New defensive block system.
View larger.
Arena an ring example from 'Fight Night Round 4'
Realistic ring environments.
View larger.
New Physics Engine
Featuring a dramatically improved physics engine, Fight Night Round 4 brings players closer to the sweet science than ever before. Through these upgrades fighters are rendered more vividly than ever and action is animated as it happens, meaning that not only are no two rounds the same, but no two punches are the same either. This variety in punches is most evident at the point of impact, where players will see everything from the sweat splatter of devastating shots, to the energy-sucking effects of solid body blows and the virtual lack of impact glancing blows may have on a determined opponent. But when enough of any punches land the damage system built into the new physics system will allow players to clearly see the impact on opponents exactly when and where you hit them. A bloody nose or lip, a cut or swelling over the eye, a bruised forehead or shoulder; players will see them all, and it's their choice whether to take advantage and go for the stoppage.

In addition, the improved physics also makes for a significantly faster gameplay experience. Along with the game's controller and overall movement tweeks this allows player's to string together punches into devastating combinations. Although a single punch still has the potential to take down a rival, just as in real boxing match, combinations and the ability to avoid them are the key in Fight Night Round 4.

Height, Reach and Styles Matter
As in real boxing, where height and reach have advantages and disadvantages depending on your opponent and your skill, Fight Night Round 4 forces players to use their fighters' physical characteristics and styles to their advantage, or suffer the consequences. these consequences come by way of fighters ability to now fight effectively in close, as well as from a distance. For example, shorter fighters are often faster than taller opponents and tend to do better on the inside against taller fighters, but they must get inside first. If they choose to fight at a distance, the advantage is lost. Similarly, height and the assumed longer reach that goes with it is a sizable advantage, but only if a fighter "fights tall," that is stand up straight and utilizes the jab and other punches to maintain the optimal distance to from opponent that allows him to hit and not be hit in return. Slouch and/or abandon the jab, and the reach advantage is lost.

New Heads Up Display Adds Blocking Ability
In addition to the traditional Heads Up Display (HUD), which has always provided Fight Night players with a visual representation of the changing health and stamina or their fighters, Fight Night Round 4 adds blocking to its HUD. Designed to both provide an ongoing way to monitor your fighter's ability to defend himself when not punching and facilitate action during rounds by encouraging players to develop additional defensive and offensive skills, blocking is yet another realistic addition introduced by Fight Night Round 4. When players lose the ability to block punches they can not avoid punches thrown by opponents and must go on the offensive or take the punches. Blocking ability, as well as health and stamina can be replenished between rounds by assigning points accumulated for action in the ring to any of the three physical states/abilities.

Roster of Fighters
Fight Night Round 4 features a large roster of fighters from multiple eras and weight classes. Made up of more than 40 fighters this elite group provides players with the ability to not only relive past and current rivalries, but to also create new ones across time to solve the question of who is really the greatest of all time. Just a few of the fighters that players can expect to take into the ring include: Mike Tyson, Muhammad Ali, Joe Frazier, George Foreman, Roy Jones Jr., Manny Pacquiao, Lennox Lewis, Sugar Ray Leonard, Winky Wright, Eddie Chambers, Ricky Hatton, James Toney.

Key Game Features:

  • Physics Based Gameplay Engine - No fight will be the same with an all-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. the new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting.
  • Realistic Boxer Styles - Fight Night Round 4 emulates the styles of history’s greatest boxers like never before. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali’s reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside.
  • Extensive Boxer Roster - the greatest of all time, fighting in their prime. Fight Night Round 4 lets you create fantasy matchups, such as Tyson versus Ali, and finally settle who is king of the ring. With a boxer roster spanning both history and modern times, the matchup possibilities are endless.
  • Online Support Through PlayStation Network - Fight Night Round 4 features full PSN support including 2-player multiplayer options and PlayStation trophies.
Legacy Mode
Legacy Mode is Fight Night Round 4's career mode. Through it players develop their fighter from the ground up, starting in amateur competition which progresses into a career as a pro and may even include steps up or down into multiple weight classes to take on new challenges. Within this mode players can either accept the fights made for them, or create their own schedule of opponents. Either way, the goal is to rise in the ranks from contender, to champ, hall of famer, superstar and eventually the greatest ever. To do this players must not only win their bouts, but gain popularity and additional prestigious matches by winning them convincingly.




Customer Reviews:
Showing reviews 1-5 of 118
1 2 3 4 5 6 ...24Next »



5 out of 5 stars Intense Boxing Action   July 4, 2009
John P. Sullivan (Roseville, CA)
10 out of 10 found this review helpful

I'm new to the series so I never got to try the button option I've read so much about. The analog control system is smooth and intuitive and allows you to easily land high, mid and low jabs and other devastating blows with ease . In the heat of the battle you can really get to wailing on your opponent.

With my large hands it takes some practice to get used to pushing the blocking and leaning buttons up top. I tend to forget on occasion and hold my index fingers straight out, mainly because I'm about to fall off the edge of my seat trying to anticipate punches.

I'm a LONG time gamer, and I've got to say this is one of the most intense games I've ever played. It has beautiful graphics, outstanding sound effects and action that doesn't let up. I love when you take a serious hit and your heart starts thumping and your ears start ringing. It's so awesome!

Getting up from a K.O. is serious business as well. You've got to bring yourself up off the floor and maintain your balance while doing so, again in a totally intuitive manner using both analog sticks.

This is the first game which I feel I've got the value of what I paid out of it - and I'm still fairly new to it! It's easy to justify owning a copy of Fight Night Round 4. Highly recommended!



5 out of 5 stars FIght Night Round 4   April 19, 2010
Maxwell R. Green (LEBANON, MO, US)
1 out of 1 found this review helpful

This game is an awesome addition to the series. I've played all the games and this one is the best by far. Superior graphics and physics make it a real experience.


5 out of 5 stars Very fun boxing game! Real fighters, outstanding graphics!   July 2, 2009
A. M. DAmelio (San Jose, CA)
Fight Night 4 is my first time playing this series and I am very impressed. Any game where you can fight as or against Mike Tyson, I have to pick up.

This is a lot of fun to play. It's not cartoony like Punch-Out but very methodical. You have to dismantle the other fighter through defense and counter punching. It's not just button mashing. The graphics are out of control.

I wish it had Floyd "Money" Mayweather but aside from that, all the boxing greats are there!

Fun game, I'd recommend it.



5 out of 5 stars OUTSTANDING GAME!!!!   July 15, 2009
Gene P. Lazaro (San Diego CA)
I love this game, i think after all these years EA Sports finally put out a great game, i only wish they put a Fight Night every year. Ill be honest at first i hated the stick, but now i never want to go back, it is actually more simpler then buttons. I highly reccomend this game, don't listen to the 3 and below star reviews, those guys who complain just can't play with the stick.


5 out of 5 stars A Knock Out Addiction.   July 18, 2009
C. D. JUDOVSKY (Minnesota)
Truly the best boxing game out there ..... ever. Even though some reviews gave the game a rather unfair beating on some points. I would say it was simply nip picking. I guess the only thing I thought needed the most work on was the more repetitive dialog of the announcers comments on the moves and hits of the boxers. And the choice of only the analog stick controller option (DLC coming for face buttons). But then again, who really cares when your distracted by the majority of a near perfect game. When your working a rather large project as this. And the time to do it. You really need to be more realistic on the "perfection issues". People seem to think if another game comes out a year or so later. That it should be without opinionated disagreements. They need to know that other projects are being worked on. Each game has it's own window of time for development. I think EA did a great job on this game. Pick it up and just have a explosive-fun time.

Showing reviews 1-5 of 118
1 2 3 4 5 6 ...24Next »


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